Autodesk, Inc.
Conversion of mesh geometry to watertight boundary representation

Last updated:

Abstract:

Methods, systems, and apparatus, including medium-encoded computer program products, for computer aided design of physical structures include: obtaining a first 3D model including a polygon mesh associated with one or more modelled solids, the one or more modelled solids being in a boundary representation format; producing from the polygon mesh a quad patch network that combines, using transfinite interpolation, the polygon mesh with one or more smooth boundary curves corresponding to the one or more modelled solids; defining one or more locally refinable smooth surface representations using the quad patch network as input and based at least in part on a smallest dimension representable by a geometry modeling kernel of a computer aided design program; and combining the one or more locally refinable smooth surface representations with the one or more modelled solids to form a second 3D model that is watertight at the one or more smooth boundary curves.

Status:
Grant
Type:

Utility

Filling date:

18 Apr 2019

Issue date:

25 May 2021