Advanced Micro Devices, Inc.
MACHINE LEARNING-BASED TECHNIQUE FOR EXECUTION MODE SELECTION

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Abstract:

Described herein are techniques for generating a compiled shader program. The techniques include identifying input features of a shader program, providing the identified input features of the shader program to a trained model for selecting compiler operation values for shader programs, receiving, as output from the trained model, a compiler operation value for the shader program, and generating a compiled shader program based on the compiler operation value for execution on one or more compute units.

Status:
Application
Type:

Utility

Filling date:

26 Sep 2019

Issue date:

4 Mar 2021