Advanced Micro Devices, Inc.
OPACITY TEXTURE-DRIVEN TRIANGLE SPLITTING
Last updated:
Abstract:
Techniques for performing ray tracing operations are provided. The techniques include dividing a primitive of a scene to generate primitive portions; identifying, from the primitive portions, and based on an opacity texture, one or more opaque primitive portions and one or more invisible primitive portions; generating box nodes for a bounding volume hierarchy corresponding to the opaque primitive portions, but not the invisible primitive portions; and inserting the generated box nodes into the bounding volume hierarchy.
Status:
Application
Type:
Utility
Filling date:
10 Dec 2020
Issue date:
16 Jun 2022