Advanced Micro Devices, Inc.
Method and system for streaming information in wireless virtual reality

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Abstract:

Described is a method and system to efficiently compress and stream texture-space rendered content that enables low latency wireless virtual reality applications. In particular, camera motion, object motion/deformation, and shading information are decoupled and each type of information is then compressed as needed and streamed separately, while taking into account its tolerance to delays.

Status:
Grant
Type:

Utility

Filling date:

30 May 2019

Issue date:

14 Jul 2020