Advanced Micro Devices, Inc.
Low latency wireless virtual reality systems and methods
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Abstract:
Virtual Reality (VR) systems, apparatuses and methods of processing data are provided which include predicting, at a server, a user viewpoint of a next frame of video data based on received user feedback information sensed at a client, rendering a portion of the next frame using the prediction, encoding the portion, formatting the encoded portion into packets and transmitting the video data. At a client, the encoded and packetized A/V data is received and depacketized. The portion of video data and corresponding audio data is decoded and controlled to be displayed and aurally provided in synchronization. Latency may be minimized by utilizing handshaking between hardware components and/or software components such as a 3D server engine, one or more client processors, one or more client processors, a video encoder, a server NIC, a video decoder, a client NIC; and a 3D client engine.
Utility
15 Apr 2016
1 Oct 2019