Activision Blizzard, Inc.
Methods and systems for improved content customization in multiplayer gaming environments

Last updated:

Abstract:

Computer-implemented methods and systems for simulating a multiplayer game environment to allow players of different skill levels to concurrently play the same level of a gaming session, to encourage and incentivize cooperative team behavior, to match players based on subjective variables, such as likeability and a general fun factor, and to tailor gaming content based on the social group itself.

Status:
Grant
Type:

Utility

Filling date:

27 Sep 2017

Issue date:

13 Apr 2021