Activision Blizzard, Inc.
Systems and methods for dynamically generating and modulating music based on gaming events, player profiles and/or player reactions
Last updated:
Abstract:
The application describes methods and systems for dynamically generating a music clip for rendering at client devices in a multi-player gaming network. Player data and event data are acquired and classified into two or more profiles. The music clip is then generated by identifying a mood based on one of the two or more event profiles and one of the two or more player profiles and modulating one or more music elements of a segment of audio data based on the identified mood.
Status:
Grant
Type:
Utility
Filling date:
26 Jun 2020
Issue date:
31 May 2022