Activision Blizzard, Inc.
Systems and methods for dynamically generating and modulating music based on gaming events, player profiles and/or player reactions

Last updated:

Abstract:

The application describes methods and systems for dynamically generating a music clip for rendering at client devices in a multi-player gaming network. Player data and event data are acquired and classified into two or more profiles. The music clip is then generated by identifying a mood based on one of the two or more event profiles and one of the two or more player profiles and modulating one or more music elements of a segment of audio data based on the identified mood.

Status:
Grant
Type:

Utility

Filling date:

26 Jun 2020

Issue date:

31 May 2022