The Walt Disney Company
Gameplay using mobile device sensors
Last updated:
Abstract:
Embodiments relate to gameplay using mobile devices. Embodiments include receiving, by a first device, input from a player initiating a targeted action. Embodiments include determining, by the first device, an orientation of the first device. Embodiments include determining, by the first device, a location of at least a second device based at least on a message received from the second device. Embodiments include identifying, by the first device, that a target of the targeted action is associated with the second device based on the orientation of the first device and the location of the second device. Embodiments include transmitting, by the first device, an indication of the targeted action to the second device.
Utility
13 Feb 2019
26 Jan 2021