The Walt Disney Company
Modeling interactions between simulated characters and real-world objects for more realistic augmented reality

Last updated:

Abstract:

A simulation engine models interactions between a simulated character and real-world objects to produce a physically realistic augmented reality (AR) simulation. The simulation engine recognizes a given real-world object and then identifies, within a library of object models, an object model corresponding to that object. The simulation engine projects the object model onto the real-world object such that the object model is geometrically aligned with the real-world object. When the simulated character encounters the real-world object, the simulation engine models interactions between the simulated character and the real-world object by adjusting the kinematics of the simulated character relative to the object model associated with the real-world object.

Status:
Grant
Type:

Utility

Filling date:

15 Mar 2018

Issue date:

15 Oct 2019