Electronic Arts Inc.
Mapping identifier values of a gameplay session for application profiling
Last updated:
Abstract:
A computing system may determine values associated with a plurality of identifiers that are associated with a gameplay session of a video gaming application. The computing system may determine a mapping of the values associated with the plurality of identifiers, including associating, for each identifier, each value associated with the respective identifier during a time period of the gameplay session with values that are associated with a respective one or more other identifiers from the plurality of identifiers during at least a portion of the time period of the gameplay session. The computing system may, in response to receiving a query that indicates a value associated with an identifier from the plurality of identifiers, providing values associated with one or more identifiers that are associated with the value associated with the identifier based at least in part on the mapping of the values associated with the plurality of identifiers.
Utility
3 Dec 2018
30 Mar 2021