Electronic Arts Inc.
Presenting playable gameplay moments during a simulation of a game
Last updated:
Abstract:
Methods and systems for displaying a playable interaction in a simulated game are provided. In one aspect, a method includes receiving, from a device of a user, a plurality of player selections for a first team, calculating an overall team rating for the first team, calculating a number of scoring chances for the first team, simulating, based on the number of scoring chances, a first portion of the game until a predetermined type of interaction between the first team and the second team occurs, displaying the predetermined type of interaction, providing control of the first team for predetermined type of interaction, simulating, based on the number of scoring chances, a second portion of the game until a second predetermined type of interaction occurs, displaying the second predetermined type of interaction, providing control of the first team for the second predetermined type of interaction.
Utility
29 Jun 2018
23 Feb 2021