Electronic Arts Inc.
Artificial intelligence for emulating human playstyles
Last updated:
Abstract:
An artificially intelligent entity can emulate human behavior in video games. An AI model can be made by receiving gameplay logs of a video gameplay session, generating, based on the gameplay data, first situational data indicating first states of the video game, generating first control inputs provided by a human, the first control inputs corresponding to the first states of the video game, training a first machine learning system using the first situational data and corresponding first control inputs, and generating, using the first machine learning system, a first artificial intelligence model. The machine learning system can include a convolutional neural network. Inputs to the machine learning system can include a retina image and/or a matrix image.
Utility
21 May 2018
17 Nov 2020