Electronic Arts Inc.
Producing three-dimensional representation based on images of an object
Last updated:
Abstract:
An example method of generating three-dimensional objects based on two-dimensional images of at least part of the object may include: receiving, from a mobile computing device, a notification indicating that a plurality of images depicting an object have been uploaded to a first storage location; transmitting, to a rendering application, a rendering request specifying the first storage location; receiving, from the rendering application, a rendering response indicating that a polygonal mesh representing the images of the object has been stored at a second storage location; transmitting, to an interactive video gaming device, a notification of comprising an identifier of the third second storage location; and making a file comprising the polygonal mesh available for download by the interactive video gaming device.
Utility
6 Jul 2017
3 Sep 2019