Electronic Arts Inc.
DIRECTIONAL DILATION AT A MESH BOUNDARY OF THREE-DIMENSIONAL IMAGES
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Abstract:
A system and method directionally dilate texture onto mesh seams of a laid-out mesh of a three-dimensional image to reduce image artifacts arising from traditional omni-directional dilating. The dilation direction may be determined for a border pixel of a laid-out mesh based at least in part on one or more vertices of the laid-out mesh. Dilation directions determined for mesh border pixels may be encoded onto one or more data channels associated with the corresponding border pixels. The dilation directions at each of the border pixels may be used to incrementally dilate texture onto a predetermined number of pixels of border seams until the entirety of the border seam pixels are dilated.
Status:
Application
Type:
Utility
Filling date:
27 Mar 2018
Issue date:
3 Oct 2019