Electronic Arts Inc.
Method and System for Automatic and Interactive Model Training using Domain Knowledge in Video Games

Last updated:

Abstract:

A computer-implemented method is provided of allowing a user to automatically transform domain knowledge into a machine learning model to be used in real-time operation of video games. The method comprises providing a user interface which allows a user to define domain knowledge relating to a video game by specifying one or more labeling functions; transforming the labeling functions into executable code; labeling raw data relating to the video game using the executable code to obtain labeled data; and applying an automated machine learning module to the labeled data to obtain a machine learning model.

Status:
Application
Type:

Utility

Filling date:

31 Mar 2020

Issue date:

30 Sep 2021