Electronic Arts Inc.
Method and System for Automatic and Interactive Model Training using Domain Knowledge in Video Games
Last updated:
Abstract:
A computer-implemented method is provided of allowing a user to automatically transform domain knowledge into a machine learning model to be used in real-time operation of video games. The method comprises providing a user interface which allows a user to define domain knowledge relating to a video game by specifying one or more labeling functions; transforming the labeling functions into executable code; labeling raw data relating to the video game using the executable code to obtain labeled data; and applying an automated machine learning module to the labeled data to obtain a machine learning model.
Status:
Application
Type:
Utility
Filling date:
31 Mar 2020
Issue date:
30 Sep 2021