Electronic Arts Inc.
Runtime animation substitution
Last updated:
Abstract:
A method of runtime animation substitution may include detecting, by a processing device of a video game console, an interaction scenario in an instance of an interactive video game, wherein the interaction scenario comprises a target animation associated with a game character. The method may further include identifying, by the processing device, a valid transitional animation. The method may further include causing, by the processing device, the valid transitional animation to be performed by the game character in the instance of the interactive video game.
Status:
Grant
Type:
Utility
Filling date:
7 Jun 2019
Issue date:
21 Sep 2021