Electronic Arts Inc.
Autoplayers for filling and testing online games
Last updated:
Abstract:
An autoplayer system and method enables one or more automated player(s) (autoplayers) that can be used to populate and/or fill a multiplayer online game. The autoplayers may emulate a human player in playing the online game. By filling the online game, the autoplayers may enhance the enjoyment of the human players in playing the online game. Additionally, autoplayer(s) may be used to replace players who drop out of the online game during gameplay of the online game, so that the remaining players can experience a sufficiently filled online game that continues in a similar manner as when the online game was initiated. Autoplayer(s) can also be used to test an online game, such as with a relatively large number of players, prior to deployment for players to play. New features that have been added to an online game can also be tested using autoplayers.
Utility
5 May 2020
8 Feb 2022