Electronic Arts Inc.
AUTOMATED PIPELINE SELECTION FOR SYNTHESIS OF AUDIO ASSETS
Last updated:
Abstract:
An example method of automated selection of audio asset synthesizing pipelines includes: receiving an audio stream comprising human speech; determining one or more features of the audio stream; selecting, based on the one or more features of the audio stream, an audio asset synthesizing pipeline; training, using the audio stream, one or more audio asset synthesizing models implementing respective stages of the selected audio asset synthesizing pipeline; and responsive to determining that a quality metric of the audio asset synthesizing pipeline satisfies a predetermined quality condition, synthesizing one or more audio assets by the selected audio asset synthesizing pipeline.
Status:
Application
Type:
Utility
Filling date:
10 Nov 2020
Issue date:
12 May 2022