GoPro, Inc.
Systems and methods for rendering vector shapes
Last updated:
Abstract:
A vector shape may have a first edge and a second edge that defines an intersection feature. A distance map may be divided into texels. The distance map may characterize the vector shape with a flag field, a first distance field, and a second distance field. The flag field may indicate the use of one-distance field rendering or two-distance field rendering for a given texel. The use of two-distance field rendering for the given texel may include use of the first distance field characterizing a first distance between the given texel and the first edge and the second distance field characterizing a second distance between given the texel and the second edge. Based on the use of two-distance field rendering for the given texel, the vector shape corresponding to the given texel may be rendered based on the first distance field and the second distance field.
Utility
12 Oct 2017
27 Aug 2019