Intel Corporation
Replicating primitives across multiple viewports
Last updated:
Abstract:
An embodiment of a graphics processor pipeline apparatus may include a vertex fetcher to fetch vertices, a vertex shader communicatively coupled to the vertex fetcher to shade the fetched vertices, a primitive assembler communicatively coupled to the vertex shader to assemble primitives, and a primitive replicator communicatively coupled to the primitive assembler to replicate primitives for at least a first and a second viewport.
Status:
Grant
Type:
Utility
Filling date:
26 Feb 2019
Issue date:
10 Aug 2021