Intel Corporation
Replicating primitives across multiple viewports

Last updated:

Abstract:

An embodiment of a graphics processor pipeline apparatus may include a vertex fetcher to fetch vertices, a vertex shader communicatively coupled to the vertex fetcher to shade the fetched vertices, a primitive assembler communicatively coupled to the vertex shader to assemble primitives, and a primitive replicator communicatively coupled to the primitive assembler to replicate primitives for at least a first and a second viewport.

Status:
Grant
Type:

Utility

Filling date:

26 Feb 2019

Issue date:

10 Aug 2021