Intel Corporation
CONTINUUM ARCHITECTURE FOR CLOUD GAMING
Last updated:
Abstract:
Described herein is a cloud-based gaming system in which graphics processing operations of a cloud-based game can be performed on a client device. Client-based graphics processing can be enabled in response to a determination that the client includes a graphics processor having a performance that exceeds a minimum threshold.
Status:
Application
Type:
Utility
Filling date:
5 Feb 2021
Issue date:
12 Aug 2021