Intel Corporation
Hybrid rendering for a wearable display attached to a tethered computer

Last updated:

Abstract:

Hybrid rendering is described for a wearable display that is attached to a tethered computer. In one example a process include determining a position and orientation of a wearable computing device, determining a rate of motion of the wearable computing device, comparing the rate of motion to a threshold, if the rate of motion is above the threshold, then rendering a view of a scene at the wearable computing device using the position and orientation information, and displaying the rendered view of the scene.

Status:
Grant
Type:

Utility

Filling date:

22 Jan 2020

Issue date:

8 Feb 2022