Meta Platforms, Inc.
Managing delivery of messages to non-stationary mobile clients
Last updated:
Abstract:
In one embodiment, a method includes managing delivery of messages to non-stationary mobile clients. A computing system receives a request from a first user to send a message to a second user. The computing system then accesses the location information of the second user which includes the velocity of the mobile client of the second user. The computing system further accesses the activity information of the second user which indicates if the second user is currently active on a social-networking application. If the velocity indicates that the second user is non-stationary, the computing system then determines an activity-level of the second user. If the activity-level is below a threshold activity-level, the computing system confirms with the first user whether the message to the second user should be sent. If the activity-level is above a threshold activity-level, the computing system sends the message to the receiver.
Utility
2 Jan 2018
29 Oct 2019