Meta Platforms, Inc.
Methods and systems for synchronizing data streams across multiple client devices

Last updated:

Abstract:

An electronic device has one or more processors, a display, and memory. The memory stores one or more programs configured for execution by the one or more processors. The device receives, from a content delivery network, a program manifest including one or more video segments of a video. The electronic device parses the program manifest to identify a timeline for the video that spans the video segments. The electronic device receives, from a social-networking server, a playback offset for the video. In accordance with the playback offset and the timeline for the video, the electronic device determines a designated video segment and a playback position within the designated video segment. The electronic device then plays the video segments sequentially on the electronic device, commencing at the playback position within the designated video segment.

Status:
Grant
Type:

Utility

Filling date:

20 Jul 2018

Issue date:

27 Aug 2019