Meta Platforms, Inc.
Managing game sessions in a social network messaging system

Last updated:

Abstract:

This disclosure is directed to enabling access to a game instance through a messenger application. A client-side player component facilitates communication between a game instance on the client device and a backend server of a social networking system. The communication information can be stored in or retrieved from a social graph of the social networking system. The game instance can be initialized from a social platform of the social networking system, and the game can be played without leaving the messenger application.

Status:
Grant
Type:

Utility

Filling date:

3 Dec 2019

Issue date:

30 Nov 2021