Meta Platforms, Inc.
Picture-Taking Within Virtual Reality
Last updated:
Abstract:
In one embodiment, a method includes a computing system receiving hand configuration data associated with a user of an artificial reality application. The system may determine, based on the hand configuration data, that two fingers of a virtual left hand and two fingers of a virtual right hand of the user are extended. The system may determine that those fingers define a quadrilateral in a virtual environment, with the two fingers of the virtual left hand defining a first corner of the quadrilateral and the two fingers of the virtual right hand defining an opposite corner of the quadrilateral. The system may generate, based on the quadrilateral and a viewpoint of the user in the virtual environment, an image that captures a scene in the virtual environment. The system may then display the generated image in the virtual environment.
Utility
7 Jun 2018
12 Dec 2019