NVIDIA Corporation
System and method for optimized sparse volume rendering

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Abstract:

A system and method of rendering a fluid-like object in a volume space are provided. In one embodiment, the method includes: (1) determining a list of bricks in the volume space that the fluid-like object would occupy, (2) grouping the bricks into buckets based on depth values of the bricks and (3) rendering each of the buckets separately.

Status:
Grant
Type:

Utility

Filling date:

16 Nov 2015

Issue date:

3 Mar 2020