NVIDIA Corporation
System and method for optimized sparse volume rendering
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Abstract:
A system and method of rendering a fluid-like object in a volume space are provided. In one embodiment, the method includes: (1) determining a list of bricks in the volume space that the fluid-like object would occupy, (2) grouping the bricks into buckets based on depth values of the bricks and (3) rendering each of the buckets separately.
Status:
Grant
Type:
Utility
Filling date:
16 Nov 2015
Issue date:
3 Mar 2020