NVIDIA Corporation
Path planning for virtual reality locomotion

Last updated:

Abstract:

A method, computer readable medium, and system are disclosed for computing a path for a user to move along within a physical space while viewing a virtual environment in a virtual reality system. A path for a user to physically move along through a virtual environment is determined based on waypoints and at least one characteristic of the physical environment within which the user is positioned, position data for the user is received indicating whether and how much a current path taken by the user has deviated from the path, and an updated path is computed through the virtual environment based on the waypoints and the at least one characteristic of the physical environment.

Status:
Grant
Type:

Utility

Filling date:

29 Jun 2018

Issue date:

25 Feb 2020