NVIDIA Corporation
Differentiable rendering pipeline for inverse graphics

Last updated:

Abstract:

A system, method, and computer readable medium for inverse graphics rendering comprise a differentiable rendering pipeline and a gradient descent optimization engine. A given scene is described using scene parameters. Visibility functions, and other rendered functions, are constructed to be continuous and differentiable, allowing the optimization engine and the rendering pipeline to efficiently iterate through increasingly refined scene models.

Status:
Grant
Type:

Utility

Filling date:

27 Aug 2018

Issue date:

18 Feb 2020