NVIDIA Corporation
Method and apparatus for obtaining sampled positions of texturing operations
Last updated:
Abstract:
Methods and apparatuses are disclosed for reporting texture footprint information. A texture footprint identifies the portion of a texture that will be utilized in rendering a pixel in a scene. The disclosed methods and apparatuses advantageously improve system efficiency in decoupled shading systems by first identifying which texels in a given texture map are needed for subsequently rendering a scene. Therefore, the number of texels that are generated and stored may be reduced to include the identified texels. Texels that are not identified need not be rendered and/or stored.
Status:
Grant
Type:
Utility
Filling date:
3 Jul 2018
Issue date:
24 Sep 2019