NVIDIA Corporation
DYNAMIC ALLOCATION OF COMPUTE RESOURCES FOR HIGHLIGHT GENERATION IN CLOUD GAMING SYSTEMS

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Abstract:

In various examples, compute resources may be allocated for highlight generation in cloud gaming systems. Systems and methods are disclosed that distribute, between and among various devices, processing including user interface generation and overlay, analysis of game streams for actionable events, generation of highlights, storage of highlights, and sharing of highlights. The distribution of processing or compute resources within the cloud gaming system may be dependent on system information of various devices and/or networks. Recordings, snapshots, and/or other highlights may be generated within the cloud gaming system using the determined distribution of compute resources.

Status:
Application
Type:

Utility

Filling date:

7 Jun 2019

Issue date:

10 Dec 2020