NVIDIA Corporation
METHOD AND APPARATUS FOR OBTAINING SAMPLED POSITIONS OF TEXTURING OPERATIONS
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Abstract:
Methods and apparatuses are disclosed for reporting texture footprint information. A texture footprint identifies the portion of a texture that will be utilized in rendering a pixel in a scene. The disclosed methods and apparatuses advantageously improve system efficiency in decoupled shading systems by first identifying which texels in a given texture map are needed for subsequently rendering a scene. Therefore, the number of texels that are generated and stored may be reduced to include the identified texels. Texels that are not identified need not be rendered and/or stored.
Status:
Application
Type:
Utility
Filling date:
12 Aug 2019
Issue date:
9 Jan 2020