NVIDIA Corporation
Uniform density cube map rendering for spherical projections
Last updated:
Abstract:
A cube map is used for determining the appearance of a surface by means of a precomputed texture image. Embodiments of the present invention are drawn computer systems and methods for rendering a spherical projection as a cube map that mitigates non-uniform pixel density near the edges of the cube map to avoid artifacts and increase rendering performance.
Status:
Grant
Type:
Utility
Filling date:
14 Mar 2019
Issue date:
12 Oct 2021