NVIDIA Corporation
SCENE GRAPH GENERATION FOR UNLABELED DATA

Last updated:

Abstract:

Approaches are presented for training and using scene graph generators for transfer learning. A scene graph generation technique can decompose a domain gap into individual types of discrepancies, such as may relate to appearance, label, and prediction discrepancies. These discrepancies can be reduced, at least in part, by aligning the corresponding latent and output distributions using one or more gradient reversal layers (GRLs). Label discrepancies can be addressed using self-pseudo-statistics collected from target data. Pseudo statistic-based self-learning and adversarial techniques can be used to manage these discrepancies without the need for costly supervision from a real-world dataset.

Status:
Application
Type:

Utility

Filling date:

9 Apr 2021

Issue date:

2 Dec 2021