NVIDIA Corporation
Position-based dynamics simulation

Last updated:

Abstract:

Embodiments of the present invention provide a position-based dynamics approach for simulating objects using a set of points and constraints, applied as equations that restrict the relative motion of bodies. Forces are applied to the points to move them, and the constraints ensure that the points will not move in a way that is inconsistent with rules of the simulation. The present invention improves upon existing PBD approaches by using regularized constraints that directly correspond to well-defined energy potentials, and which can advantageously be solved independent of time step and iteration count.

Status:
Grant
Type:

Utility

Filling date:

24 Sep 2018

Issue date:

8 Mar 2022