NVIDIA Corporation
OBJECT SIMULATION USING REAL-WORLD ENVIRONMENTS

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Abstract:

Systems and methods disclosed relate to generating training data. In one embodiment, the disclosure relates to systems and methods for generating training data to train a neural network to detect and classify objects. A simulator obtains 3D models of objects, and simulates 3D environments comprising the objects using physics-based simulations. The simulations may include applying real-world physical conditions, such as gravity, friction, and the like on the objects. The system may generate images of the simulations, and use the images to train a neural network to detect and classify the objects from images.

Status:
Application
Type:

Utility

Filling date:

22 Jan 2021

Issue date:

28 Jul 2022