NVIDIA Corporation
OBJECT SIMULATION USING REAL-WORLD ENVIRONMENTS
Last updated:
Abstract:
Systems and methods disclosed relate to generating training data. In one embodiment, the disclosure relates to systems and methods for generating training data to train a neural network to detect and classify objects. A simulator obtains 3D models of objects, and simulates 3D environments comprising the objects using physics-based simulations. The simulations may include applying real-world physical conditions, such as gravity, friction, and the like on the objects. The system may generate images of the simulations, and use the images to train a neural network to detect and classify the objects from images.
Status:
Application
Type:
Utility
Filling date:
22 Jan 2021
Issue date:
28 Jul 2022