NVIDIA Corporation
REAL-TIME RENDERING WITH IMPLICIT SHAPES
Last updated:
Abstract:
Systems and methods are described for rendering complex surfaces or geometry. In at least one embodiment, neural signed distance functions (SDFs) can be used that efficiently capture multiple levels of detail (LODs), and that can be used to reconstruct multi-dimensional geometry or surfaces with high image quality. An example architecture can represent complex shapes in a compressed format with high visual fidelity, and can generalize across different geometries from a single learned example. Extremely small multi-layer perceptrons (MLPs) can be used with an octree-based feature representation for the learned neural SDFs.
Status:
Application
Type:
Utility
Filling date:
16 May 2022
Issue date:
8 Sep 2022