QUALCOMM Incorporated
Rendering metadata to control user movement based audio rendering

Last updated:

Abstract:

In general, techniques are described for rendering metadata to control user movement based audio rendering. A device comprising a memory and one or more processors may be configured to perform the techniques. The memory may be configured to store audio data representative of a soundfield. The one or more processors may be coupled to the memory, and configured to obtain rendering metadata indicative of controls for enabling or disabling adaptations, based on an indication of a movement of a user of the device, of a renderer used to render audio data representative of a soundfield, specify, in a bitstream representative of the audio data, the rendering metadata, and output the bitstream.

Status:
Grant
Type:

Utility

Filling date:

18 Mar 2020

Issue date:

23 Nov 2021