QUALCOMM Incorporated
Self-test during idle cycles for shader core of GPU
Last updated:
Abstract:
The disclosure describes techniques for a self-test of a graphics processing unit (GPU) independent of instructions from another processing device. The GPU may perform the self-test in response to a determination that the GPU enters an idle mode. The self-test may be based on information indicating a safety level, where the safety level indicates how many faults in circuits or memory blocks of the GPU need to be detected.
Status:
Grant
Type:
Utility
Filling date:
11 Mar 2020
Issue date:
7 Dec 2021