Roblox Corporation
Group gameplay with users in proximity using a gaming platform

Last updated:

Abstract:

A method and system is disclosed that receives a user request for group gameplay of a multiplayer game. The group gameplay enables users to participate in the multiplayer game using secondary client devices as game controllers to control the gameplay and causes the gameplay to be presented on a primary display for consumption by the users. The method and system receive from the plurality of secondary client devices, control instructions that have bypassed a primary client device. The control instructions are responsive to user input to the secondary client devices to control actions in the multiplayer game. The method and system responsive to receiving the control instructions that have bypassed the primary client device, provide first gameplay instructions to the primary client device that cause a presentation of a first view of the gameplay of the multiplayer game on the primary display for consumption by the users.

Status:
Grant
Type:

Utility

Filling date:

21 Feb 2018

Issue date:

23 Jun 2020