Roblox Corporation
Personalized server-based system for building virtual environments

Last updated:

Abstract:

A system for creating and operating virtual worlds has an Internet-connected server, and software executing on the Internet-connected server from a non-transitory physical medium. The software provides tools enabling creation of a new virtual world, including terrain and objects in the new virtual world, and a physics simulation engine providing simulation for movement of objects in the new virtual world created. The physics simulation engine has a default physics simulation mode wherein simulation approximates real-world physics, and at least one alternative simulation mode wherein simulation applies physics substantially different than real-world physics. Simulation may be switched between the default mode and the alternative mode.

Status:
Grant
Type:

Utility

Filling date:

17 May 2016

Issue date:

12 May 2020