Roblox Corporation
TEMPLATE BASED GENERATION OF 3D OBJECT MESHES FROM 2D IMAGES

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Abstract:

Some implementations relate to methods, systems, and computer-readable media to generate text tags for games. In some implementations, a computer-implemented method to generate a 3D mesh for an object using a trained machine learning model includes providing a two-dimensional (2D) image of the object as input to the trained machine learning model, obtaining a template three-dimensional (3D) mesh, and generating, using the trained machine learning model and based on the 2D image and the template 3D mesh, a 3D mesh for the object, wherein the 3D mesh for the object is obtained by deforming the template 3D mesh and is usable to map a texture or to generate a 3D animation of the object.

Status:
Application
Type:

Utility

Filling date:

23 Apr 2021

Issue date:

28 Oct 2021