Roblox Corporation
PROVIDING DYNAMICALLY CUSTOMIZED RANKINGS OF GAME ITEMS
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Abstract:
Implementations described herein relate to methods, systems, and computer-readable media to dynamically customize rankings. In some implementations, a method includes receiving, from a user, a request for a list of items available on an online gaming platform, identifying a particular trained machine learning model based at least in part on user data associated with the user, providing an input feature vector to the particular trained machine learning model, obtaining an output feature vector from the particular trained machine learning model, assigning a rank for each of the plurality of items based on the output feature vector, generating the list of items, wherein items in the list of items are ordered based on respective ranks, and providing a user interface to the user that includes the list of items.
Utility
1 Sep 2020
3 Mar 2022