Take-Two Interactive Software, Inc.
System and method for game object and environment generation
Last updated:
Abstract:
A system and method for building and rendering in-game objects. In some embodiments, the system includes a plurality of metadata records describing available assets, wherein each metadata record comprises an asset identifier, which identifies an asset, and a property tag. In some embodiments, the system receives the metadata asset record or the asset identified by the metadata asset record from an asset interface to instruct a rendering engine to load the asset identified by the metadata asset record into a 3D environment.
Status:
Grant
Type:
Utility
Filling date:
22 Dec 2017
Issue date:
27 Apr 2021