Take-Two Interactive Software, Inc.
System and method for game object and environment generation

Last updated:

Abstract:

A system and method for building and rendering in-game objects. In some embodiments, the system includes a plurality of metadata records describing available assets, wherein each metadata record comprises an asset identifier, which identifies an asset, and a property tag. In some embodiments, the system receives the metadata asset record or the asset identified by the metadata asset record from an asset interface to instruct a rendering engine to load the asset identified by the metadata asset record into a 3D environment.

Status:
Grant
Type:

Utility

Filling date:

22 Dec 2017

Issue date:

27 Apr 2021