Verizon Communications Inc.
Methods and systems for extended reality audio processing for near-field and far-field audio reproduction
Last updated:
Abstract:
An exemplary mobile edge compute ("MEC") server implementing an extended reality audio processing system generates a near-field audio data stream and a far-field audio data stream. The near-field audio data stream is configured to be rendered by a near-field rendering system, while the far-field audio data stream is configured to be rendered by a far-field rendering system. The near-field and far-field audio data streams are each representative of virtual sound presented to an avatar of a user experiencing an extended reality world. The MEC server provides the near-field and far-field audio data streams to a media player device separate from the MEC server and implementing the near-field and far-field rendering systems. Specifically, the MEC server provides the audio data streams for concurrent rendering by the media player device as the user experiences the extended reality world using the media player device. Corresponding methods and systems are also disclosed.
Utility
18 Nov 2019
11 Jan 2022