Verizon Communications Inc.
Methods and systems for constructing a shader
Last updated:
Abstract:
An exemplary shader construction system receives a shader construction request that indicates a set of selected shader components and a platform indicator. The set of selected shader components is selected from a library of available shader components accessible to the shader construction system and includes first and second shader components configured to perform, respectively, first and second shader functions. The platform indicator is indicative of a selected platform for which a shader is to be constructed. Based on the shader construction request, the shader construction system accesses instructions associated with the first and second shader components. Based on these instructions, the shader construction system assembles a shader that implements the first and second shader functions. The shader is configured for use with the selected platform by a graphics rendering system to render an image. Corresponding methods and systems are also disclosed.
Utility
28 Feb 2020
20 Jul 2021