Verizon Communications Inc.
Methods and devices for bifurcating graphics rendering between a media player device and a multi-access edge compute server
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Abstract:
An exemplary lightmap management system is implemented by a multi-access edge compute ("MEC") server. The system accesses graphics data representative of a 3D model of an object included at a first location within a 3D scene, and identifies a second location from which a light source illuminates the object. The system generates or updates a dynamic lightmap for the object represented by the 3D model based on raytracing of virtual light rays from the second location to the first location. The system provides the dynamic lightmap to a media player device communicatively coupled to the MEC server and configured to apply the dynamic lightmap to the 3D model. For example, the applying of the dynamic lightmap may be performed as part of a rendering of an image that depicts the 3D scene from a viewpoint selected by a user to whom the media player device is presenting the 3D scene.
Utility
31 Jul 2019
29 Jun 2021