Verizon Communications Inc.
Methods and systems for integrating virtual content into an immersive virtual reality world based on real-world scenery
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Abstract:
An exemplary virtual reality media system assigns a plurality of display parameters to a three-dimensional ("3D") virtual object that is to be integrated into an immersive virtual reality world. The plurality of display parameters define a time period during which the 3D virtual object is viewable within the world to a user experiencing the world, as well as a location, an orientation, and a size of the 3D virtual object as these appear to the user during the time period. The system integrates the 3D virtual object into the world in accordance with the display parameters and dynamically changes a display parameter during the time period to change the location, orientation, and/or size of the 3D virtual object. The system further integrates content into the world by presenting the content on the 3D virtual object while the display parameter is dynamically changing. Corresponding methods and systems are also disclosed.
Utility
27 Aug 2018
16 Mar 2021