Zynga Inc.
Automated tuning of computer-implemented games
Last updated:
Abstract:
A system for automated tuning of a computer-implemented game is configured to enable definition of a performance metric indicative of player performance in a computer-implemented game that has tunable gameplay parameters. A performance target is defined that represents target values for the performance metric during progress in the game. The system executes a gameplay simulation using an automated player, and performs an iterative tuning operation based on results of the simulation. The tuning operation automatically determines a suggested value set for the tunable parameters.
Status:
Grant
Type:
Utility
Filling date:
24 Sep 2018
Issue date:
4 Aug 2020