Zynga Inc.
Automated tuning of computer-implemented games

Last updated:

Abstract:

A system for automated tuning of a computer-implemented game is configured to enable definition of a performance metric indicative of player performance in a computer-implemented game that has tunable gameplay parameters. A performance target is defined that represents target values for the performance metric during progress in the game. The system executes a gameplay simulation using an automated player, and performs an iterative tuning operation based on results of the simulation. The tuning operation automatically determines a suggested value set for the tunable parameters.

Status:
Grant
Type:

Utility

Filling date:

24 Sep 2018

Issue date:

4 Aug 2020