Apple Inc.
Character joint representation
Last updated:
Abstract:
Some implementations involve, on a computing device having a processor and a memory, creating a model of a jointed 3D asset that includes at least one joint that connects a first object to a second object, where a first end of the first object connects to a surface of a deformable coupler such that the first object is capable of rotating relative to the second object, and a second end of the second object connects to the surface of the deformable coupler such that the second object is capable of rotating relative to the first object. In various implementations, applying a motion to the model of the jointed 3D asset deforms the deformable coupler to allow translation of the first object with respect to the second object while allowing the first object and second object to rotate.
Utility
23 Jan 2020
15 Jun 2021